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Gallery

 

KITCHEN RENDER

 

Taking on a semi realistic render for a kitchen scene during the sunset. Texturing, lighting and rendering all done in Autodesk Maya with Mental Ray renderer. 3D model courtesy of http://www.3drender.com/challenges/

 

HILLSIDE

 

Sunset lighting for a hillside scene. Texturing, lighting and rendering done in Autodesk Maya with Mental Ray renderer. 3D model courtesy of http://www.3drender.com/challenges/

CORRIDOR

 

Corridor render set for a post massacre scene. Modeling, Texturing, lighting and rendering done in Autodesk Maya with Mental Ray renderer.

 

JOYBOY

 

Created under the influence of vinyl toys. Modeling, texturing, lighting and rendering done in Autodesk Maya with Mental Ray renderer

 

ASSASSIN MOUSE

 

Assassin Mouse based on the popular game Assassin's Creed. Lighting, texturing and rendering all done in Autodesk Maya with Mental Ray as the renderer

 

HIERARCHY

 

A film set in the far future in an alternative universe. Hierarchy is graduation short film.  Being part of the pre-production team's 3D Department , I helped bridge the 2D visuals in the 3D world. Being a very science fiction genre, we decided to push the boundaries to design a totally different world set apart from ours.

PROJECTS

NOMINATIONS

 

HIERARCHY

 

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© 2015 BY ADRIAN YIP AN JUN. Proudly created with Wix.com

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